01 · FACE
Speech to face
Lip, jaw, tongue and head motion driven by audio, built for production rigs.
- 2025EpicADA: Controllable and Expressive Audio-Driven AnimationSIGGRAPH 2025
Dr Jonathan Windle · Research Scientist, Epic Games, London
I build AI that turns speech into animation for digital humans: faces, tongues, heads and hands.
IN PRODUCTION · SIGGRAPH 2025
Controllable and Expressive Audio-Driven Animation
Full face, tongue and head animation straight from speech, written directly to MetaHuman rig controls, with emotion detected from the voice or chosen by the animator. It ships in Unreal Engine as MetaHuman audio-driven animation and is still being improved.
01 · FACE
Lip, jaw, tongue and head motion driven by audio, built for production rigs.

02 · GESTURE
Co-speech body and hand gestures from audio and language-model text features.

03 · MOTION
How people move when they talk, and how to use that to train better models.
Earlier: CLICKA: identity cues from keystroke dynamics, Computers & Security, 2022.
I'm always happy to talk speech-driven animation, research collaborations and speaking.